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Computer Graphics

3D Model of a MiG-15

3D Model of a MiG-15

Used Blender and Adobe Illustrator to make this model. Grabbed some blue prints from a Russian web site (including contour sections). Used Illustrator to trace the contours and the top and side views. Imported the resulting 2D drawings into Blender as a background image. Set up three views in Blender (top, front, side) and aligned the background image in each view. Traced the contour lines with a 3D entity in Blender. Aligned the contours in 3D space and interpolated to create necessary number of ribs. Connected the vertices on the ribs and created faces (to skin the hull). Used essentially the same technique to make the wings and horizontal stab. Grabbed a humanoid figure from the web (a Blender model) and used as the pilot. Notice the canopy renders as transparent. Used Gimp to paint the cammo stripe texture, then UV mapped the texture in Blender to get the paint job. Composited the model with a photo of my desk to make the image you see here. Used this MiG-15 model in the “Fly-by” short.

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